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Operation flashpoint red river
Operation flashpoint red river





operation flashpoint red river

  • Artificial Stupidity: The AI has a decent chance to leave it's cover to rush the player, even when the player is far away for it to be suicidal, Like ARMA AI they don't know how to pick up weapons/ammo (Made worse since the player cannot order the AI to pick up ammo/weapons from corpses/crates.) and their behaviour when they fall back to the combat knife is either "Stand behind a tree and hope you don't get shot" or "Crouch run at the target slowly.".
  • Artificial Brilliance: Compared to ARMA 2 (and even ARMA 3 to an extent), The AI in this game is remarkably intelligent at times as they occasionally throw grenades, can independently take empty vehicles, can some-what flank and are more than capable of using waist-high cover unlike ARMA 2 AI.
  • Anti-Frustration Features: In both games, the health of you and your squad is restored to 100% at each checkpoint, to prevent you from causing an Unintentionally Unwinnable situation where the game checkpoints while you're too critically injured to get through the next combat encounter, the easiest difficulty in Dragon Rising expands this to reviving dead teammates as well.
  • Red River in particular has been even more actionized than Dragon Rising, being even closer to a mainstream shooter.

    operation flashpoint red river

    The end product is more streamlined, has less downtime between firefights, and is somewhat more forgiving in terms of difficulty, with a similar feel to games like STALKER: Shadow of Chernobyl (although this still makes the gameplay much more unforgiving than any other shooter aside from hardcore sims like ARMA).

    operation flashpoint red river

  • Actionized Sequel: The Dragon Rising/ Red River development team have stated in interviews that their goal was to take the core concept of Flashpoint and produce their own more mainstream, more accessible product in the form of an open-world shooter game rather than a straight "hard simulation" like ARMA.
  • They have their separate page.Ĭodemaster's Operation Flashpoint: Dragon Rising and Red River feature the following tropes: NOTE: Please do not list any entries related to the original Operation Flashpoint series here. Not to be confused with the Canadian series Flashpoint.įor the main rival of this series, see the Spiritual Successor created by the original developers, ARMA.

    operation flashpoint red river

  • Operation Flashpoint: Red River (2011): Sequel to Dragon Rising, taking place in Tajikistan, where the Chinese intervene in a conflict between the US and insurgents, further threatening security in the region.






  • Operation flashpoint red river